Base Assault scales well to virtually any size group. Once the flag has been placed to designate “The Base”, neither team should move it. The defenders start typically around the flag, within about 10ft (3m). The attackers must start out of sight of the defenders. The reason for having unlimited re-activations for 12 minutes is the last couple of minutes forces a result. If there was no cut-off point for re-activations the attackers could never win (well, almost never).
While each team has a fighting chance but it is a good idea to run this game twice, so each team has an opportunity for each role. The winning team is the one with one with the most “live” gamers in close proximity to the flag at the end of the time.